Elevate your game’s immersive experience with Game Assets – Inventory by SFXtools. This comprehensive sound effects library is designed to enhance your character’s inventory interactions, bringing every action to life with authentic audio cues. Whether your game involves rummaging through a backpack, selecting a weapon, or tossing away items, this pack has you covered with over 200 meticulously crafted sounds.
Game Assets – Inventory offers a diverse collection of sounds, ranging from natural and organic to highly designed and processed, ensuring realistic inventory interactions. The variety of actions covered includes sounds for opening and closing bags, books, and scrolls, as well as equipping, dropping, or picking up clothing, coins, and more. Detailed interactions such as searching, rummaging, looting, zipping/unzipping, and handling various objects are meticulously crafted to enhance your game’s immersive experience. This versatile library is ideal for video game developers and animators, featuring sounds suited for scenarios like searching backpacks, drawers, cupboards, toolboxes, and wallets.
With Game Assets – Inventory, you have nearly everything you need to create a fully immersive inventory system for your player characters. This library ensures your game sounds as dynamic and engaging as it looks. Enhance your game project today with SFXtools’ premium sound effects library.
LICENSE AGREEMENT
By downloading the library you accept the following license agreement:
LICENSE GRANT
This license is granted for a single user only (and is given on a worldwide basis). The license is non-exclusive and is granted for the full period of copyright protection and sound samples. No unlicensed use is permitted. All sounds and samples contained in this product are copyrights of SFXtools.
SFXtools allows you to use any of the sounds and samples in the library(s) you’ve purchased for the creation and production of commercial recordings, music, sound design, post production, or other content creation without paying any additional license fees. The Licensee may use the Sounds in combination with other sounds in music productions (which include soundtracks of such as films, video productions, radio/TV programs or commercials, computer games and multimedia presentations, library music), public performances, and other reasonable musical purposes within musical compositions.
The Licensee may modify the Sounds and may use the Sounds for commercial purposes as part of a musical composition with other sounds.
This license expressly forbids usage of SFXtools products (in particular samples, loops, cues) to create sounds OR other content for any kind of virtual instrument, sample library, sample-based product, musical instrument, or competitive products that are sold or relicensed to multiple third parties. In these scenarios the Licensee must arrange an extension with SFXtools.
In addition, “naked” or “isolated” samples, loops, cues are not to be sold or distributed as individually licensable “stripes”, “work parts” or “elements” and cannot be used to create tracks for Library Music.
This license also forbids any unauthorized transfer, resale or any other form of re-distribution of this product, or its constituent sounds or programming, through any means, including but not limited to re-sampling, reverse engineering, de- compiling, remixing, processing, isolating, or embedding into software or hardware of any kind. You cannot electronically transfer the sound samples or place them in a time -sharing or service bureau operation or a computer/sampler network.
RIGHTS
SFXtools retains full copyright privileges and complete ownership of all recorded sounds, instrument programming, documentation and musical performances included within this product.
REFUNDS
Downloaded libraries can’t be returned, so we can’t provide refunds or exchanges – unless you have a faulty product. In this scenario, that product will be exchanged for the same product for a period of 30 days – PLEASE be aware that as soon as you’ve downloaded it, it can not be returned.
TERMS
This license agreement is effective from the moment the product is purchased or acquired by any means. The license will remain in full effect until termination by SFXtools The license is terminated if you break any of the terms or conditions of this agreement, or request a refund for any reason. Upon termination you agree to destroy all copies and contents of the product at your own expense.
Licenses cannot be transferred or sold to another entity, without written consent of SFXtools.
By purchasing this product you agreed all the terms, conditions and limitations of use contained in this agreement.